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Old Jan 19, 2009, 02:13 AM // 02:13   #21
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Originally Posted by SaDuFam View Post
One pre-requisite is to be at the right time and right place to have a group of guildees wanting to do the same titles at the same playing time. I believe actual playing time is not a mojar obstacle for most players 1- 2 hours a day, but the time to find other similar minded players take a lot of time or near impossible at this stage of GW environment. It is hard to find someone looking for people to do HM missions in towns nowsaday. With the help of same minded guildees there is no obstacle in getting the GWAMM title in shorter time.
I think there are several guilds just for title hunting.
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Old Jan 19, 2009, 02:40 AM // 02:40   #22
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Originally Posted by holymasamune View Post
Shatters the viewpoint of someone who thinks the title requires playing 6 hours a day, eh?
Not in the slightest as you fail in both maths and logic.

GWAMM is very possible, but it is hard and time consuming. Trying to misrepresent it with crackpot estimates, conveniently forgetting things and wild assumptions isn't going to help anyone.

btw, did you get GWAMM or is this just idle thought?
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Old Jan 19, 2009, 02:45 AM // 02:45   #23
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This data is completely skewed in the fact that it's a human playing the game, and not a machine.

And I think some of your times are understimated as well.

However I do agree, it doesn't take 6-7 hours a day to get max KoaBD.
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Old Jan 19, 2009, 02:56 AM // 02:56   #24
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Originally Posted by Taki View Post
I'm sorry but someone working on titles, in a game, for 2 to 4 years is one pathetic piece of 'existence'. If I wasn't a heartless bastard I might be able to feel some shred of sympathy for these wastes of a nut. I suppose it's better than them getting hooked on smack and ruining the lives of other people. Better for them to stick to keeping their own lives from ever having any meaning whatsoever.
Heaven forbid somebody playing a game because they enjoy it.
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Old Jan 19, 2009, 03:02 AM // 03:02   #25
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Lol, this is beyond worthless. Your times are so flawed it is quite amazing. Not going to even start on how many errors you have made. (didn't know you could cap 5+ elites from different professions at the same time in the same zone, while vanquishing it).
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Old Jan 19, 2009, 03:03 AM // 03:03   #26
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if you can explain to me how you're going to cap all 6 elites in Mineral Springs while vanquishing it anyway, be my guest.
also, while i agree that vanquishing is 45-75 mins per zone, cartographer adds significantly to that, even with everything dead.
oh, and the rep titles are a lil more than you think, you might have to do several HM books for those even on top of vanquishing.
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Old Jan 19, 2009, 03:42 AM // 03:42   #27
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Originally Posted by Taki View Post
I'm sorry but someone working on titles, in a game, for 2 to 4 years is one pathetic piece of 'existence'. If I wasn't a heartless bastard I might be able to feel some shred of sympathy for these wastes of a nut. I suppose it's better than them getting hooked on smack and ruining the lives of other people. Better for them to stick to keeping their own lives from ever having any meaning whatsoever.
And yet you are on here, 4 years on, reading threads....hmmmm
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Old Jan 19, 2009, 03:57 AM // 03:57   #28
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The point that you are arguing is just fine, most people who arent complete retards know that you dont have to live in your parents basement to have GWAMM. It is only the newbs, noobs and morons who believe that. And besides, who cares what anyone else (especially the newbs, noobs and morons) think?

That being said, this thread got off to a really bad start with those estimates. I mean come on, legendary skill hunter for free/no time? Drunkard/Sweet/Party no time at all?
Bad estimates are bad.


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Heaven forbid somebody playing a game because they enjoy it.
Nuff said.
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Old Jan 19, 2009, 04:43 AM // 04:43   #29
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it took me about 2100 hours over 8 months before i had the title.

i spent a good deal title hunting, but explored and partied with guildies a lot as well. but honestly i didnt enjoy myself when i was title hunting. just do what you enjoy to get the best "reward" out of the game.
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Old Jan 19, 2009, 05:10 AM // 05:10   #30
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Originally Posted by The Red Messenger View Post
just do what you enjoy to get the best "reward" out of the game.
quoted for truth.

Who cares how long it took you to get it, as long as you had (at least some) fun doing it.
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Old Jan 19, 2009, 05:54 AM // 05:54   #31
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Originally Posted by holymasamune View Post
Protector/Guardian (7) - 58 missions x 2 x 30 to 45 min = 58 to 87 hours
Vanquisher (4) - 121 zones x 45 to 75 min = 91 to 151 hours
While it might actually take less time to get through all of the actual missions (TYVM factions), Leaving out all of the primary quests needed to get to all of the quests will add quite a bit of time to that total (unless you get run through everything) You're quite low with vanquishing, since you're including mapping along the way.

Quote:
Skill Hunter (4) - free (with vanquishing)
As has already been stated, you've got to visit zones several times, changing professions and, in the case of a couple of Prophecies bosses, you've gotta hope they're actually there. Not pleasant at all if that ranger boss on perdition rock doesn't spawn even after 20 tries! (Or you could use tomes to get the skills you don't already have. But that costs money! (see below)[/quote]

Quote:
Grandmaster Cartographer (4) - free (with vanquishing)
You still have to take the time to scrape everything & make sure you didn't miss any spots. This will add SIGNIFICANTLY to the time you spend in a map while vanquishing.

Quote:
Master of the north (1) - 18 dungeons x 2 x 1 to 1.5 hour + 15 zones x 45 to 75 min = 47 to 73 hours
Again, you're forgetting the time involved in getting to all of the places and the time it takes to get to those places and the time it takes to get through the story-line to unlock HM
Quote:
Reputation tracks (6) - 6 tracks x 2 to 3 additional hours on top of vanq = 12 to 18 hours
Haven't crunched the numbers to see how many points you can get from vaquishing, but I've got a feeling that this "rough guess" is probably a bit low.
Quote:
Sweet/Party (2) - just money
Gotta take the time to accumulate that money! And it won't happen just from normal game play, especially when you add in all the other things - booze, fireworks, and the capture signets needed. Throw in Elite tomes (cha-ching!) and any runners you may hire, you're talking about a bunch of $$
Quote:
Drunkard (1) - money + 10000 points at 720 points/hour = 14 hours (or 167 hours during gameplay, which works out to be no time)
If you do the zone trick, it's gonna cost you even MORE $$$, or more time farming booze! But, playing drunk is a very good way to work on this one - I've seen some pretty impressive "Drunken Master" builds.
Quote:
Survivor (1) - free (don't suck)
Hehe! Yes, you can do this one as you go. But, sadly, disconnects happen! OR...You could be using a pre-titles main character. You know? When no one was worried about dying and losing the title, so they took their characterss into JQ/FA or AB's

Quote:
Total - 208 to 343 hours over 44 months = 4.7 to 7.8 hours a month, or 1 to 2 hours a week

Of course, you could argue that no one really did cartographer or whatever before titles came out, so it works out to 2 to 4 hours a week.
I'd rather argue the "44 months" things: No one really did cartographer, drunkard, party, MotN, sweettooth, SS, LB, Kurzick/luxon, Guardian, OR Vanquisher titles until either the titles were introduced or the associated chapter/expansion was released! I'd guess that 450-500 hours is a closer figure - IF you used all of the tricks people have discovered to make things go faster - Textmod for vanquishing, having the right quests in your log (1-kill Bukdek Byway FTW!), and are using guildies instead of H/Hing it.

Shatters the viewpoint of someone who thinks they know how to analize this kind of stuff, eh?

Last edited by Kook~NBK~; Jan 19, 2009 at 06:12 AM // 06:12..
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Old Jan 19, 2009, 06:14 AM // 06:14   #32
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Quote:
Originally Posted by SaDuFam View Post
One pre-requisite is to be at the right time and right place to have a group of guildees wanting to do the same titles at the same playing time. I believe actual playing time is not a mojar obstacle for most players 1- 2 hours a day, but the time to find other similar minded players take a lot of time or near impossible at this stage of GW environment. It is hard to find someone looking for people to do HM missions in towns nowsaday. With the help of same minded guildees there is no obstacle in getting the GWAMM title in shorter time.
I done my god withouth other ppl and withouth the (fail) ursan. So it's not the truth You can do near all just vanisqh and do mission alone
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Old Jan 19, 2009, 06:34 AM // 06:34   #33
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Rexion, resize that picture, it is worse than bad maths.

PS: it is possible to reach GWAMM with that calculation, the problem is do WE have the discipline? i think NOT, me included, if mmorpg players have discipline they whould not be playing MMORPG DUH! that is why those figurest look far fetch. but still if you have the discipline and do the missions and quest according to a time table. like I say, just look at the amount of time players not working on title. Read the Mini polar Bear thread, how many hours were spend there ? and how many hours were spend in DoA, FoW, UW etc...

please just resize that picture, its very irritating.

Last edited by pumpkin pie; Jan 19, 2009 at 06:55 AM // 06:55..
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Old Jan 19, 2009, 06:46 AM // 06:46   #34
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What exactly triggered creation of this thread?

Anyhow, OP seriously underestimates grind-times of various "point activities", that survivor is not option for some people and I have feeling that he assumes that buyable titles will be bought with RMT gold.
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Old Jan 19, 2009, 06:54 AM // 06:54   #35
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Agreed with pumpkin.

Either way the point of this thread is more or less to show people that you can get GWAMM without losing your identity. Good thread imo.
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Old Jan 19, 2009, 08:14 AM // 08:14   #36
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It's in between:

OP's time < actual time <<< assumed time.

This depends on too many things to include in an accurate, full-fledge analysis. Depends on if you're going from character creation or from a played character, where your account-wide titles lie, etc. My GWAMM will be my Assassin, who hit 15 today and will hit 20 within a few weeks/months with all of the GW:EN titles. I have days when I play for a number of hours and days I don't play at all. Note that all of my playing time is neither on my title character nor spent working on the titles themselves.

My assertion is that nearly anyone who knows *how* to play Guild Wars well can get the title pretty much regardless of time. 1-2 hours a day of dedicated playing and synergizing titles well will get you there rather quickly.

God Walking Among Mere Mortals =/= Guild Wars being life.
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Old Jan 19, 2009, 08:39 AM // 08:39   #37
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Quote:
Originally Posted by FengShuiDove View Post
It's in between:
OP's time < actual time <<< assumed time.
True.



Also, getting GWAMM on a 44 month old char (no survivor) as the titles were introduced was far more time-consuming than getting it after the Hard Mode update.

I was maxing titles on my monk and had GMC of all 3 continents before HM update was introduced. Vanquisher required visits to all maps one more time. Very time-consuming as opposed to hugging walls after vanquishing a map as I've done with my ele (also 44 months old and no survivor).
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Old Jan 19, 2009, 08:57 AM // 08:57   #38
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Because I do math way too much....
Assumes you aren't buying skill tomes, party items, farming the raptor cave for drops, etc., which all would shorten some of these times.

300 ice chasm wurm runs to legendary survivor at 5 minutes a run (to account for selling junk): 1500 minutes/25 hours
Avg 2 hours per zone for vanquish (some are more, some are less) x 136 zones to vanquish: 272 hours (16320 minutes if I did the math right in my head)
A few hundred Remains of Sahlahja runs at about 20 minutes per run (again accounting for selling stuff): 6000 minutes/100 hours
Skill hunter title: 290 skills x 20 minutes per skill (some will be faster, some slower, some can be done during a vanquish): 5800 minutes/97 hours
Rep points: 160,000 x 4 titles. Reaching 10,000 rep points takes about 4 hours, or about 254 hours per title, or about 1000 hours for EotN rep titles (total)
Protector title: about an hour per mission at 58 missions is 58 hours
Guardian title: about 1.5 hours per mission, 58 missions, or nearly 87 hours
Drunkard title: 160 hours (can be done during other activities) but if you buy it from merchants only, costs about 2000 plat
Sweet tooth title: 10,000 items (if bought at merchant about 2000 plat) (let's assign 100 hours to farm the dough needed for drunkard/sweet-tooth and farming these items on special weekends)
Party animal: 1.25 party items per NM, 2.5 party items per HM run (can be combined with Deldrimor title)= 4000 runs in HM at 15 minutes per run or 1000 hours
Cartographer 192 areas/missions at avg 1 hour per area/mission (again, some will be more, some less): 192 hours
Wisdom/Treasure Hunter/Lucky/Unlucky--gotta farm for these, some you can get just running around in explorable areas, some you'll have to farm, sometimes you can do 9 rings. You'll have to open 10k chests and ID 10k golds. This is hugely variable depending on how you do it. I'm randomly assigning 50 hours to this for chestrunning.

total: about 2951 hours, or about 4.04 years if you spend only 2 hours a day on it.

GWAMM title: Priceless.
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Old Jan 19, 2009, 08:58 AM // 08:58   #39
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1200 hours played (almost everything h&h) over 2 years to get the title (except the bit of farming to get cash, but mostly from xth)

1,666.... hours a day and I don't like wasting time watching tv
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Old Jan 19, 2009, 09:55 AM // 09:55   #40
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Originally Posted by Kook~NBK~ View Post
Haven't crunched the numbers to see how many points you can get from vaquishing, but I've got a feeling that this "rough guess" is probably a bit low.
It's probbly right if you use books to do the mish.[/QUOTE]

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Originally Posted by zwei2stein View Post
What exactly triggered creation of this thread?
Skill > Time ?

Quote:
Anyhow, OP seriously underestimates grind-times of various "point activities", that survivor is not option for some people and I have feeling that he assumes that buyable titles will be bought with RMT gold.
Not sure about RMT, but it seems to me that you can only achieve these times if you're seriously dedicated to the task, so it means spending a lot more hours checking the zones/dungeons to make sure you have the right build, a few more hours to completely set up yourself and heroes. As said before, this can be achieved easily by paying runners or buying the stuff, so may be with, say, a 50-100k initial investment?
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